Spline and FrustumsΒΆ

This example shows you how to visualize a spline from a set of points. We also show a camera frustum moving along it, which is a common use case when visualizing posed image data.

frustum

Download DataΒΆ

run the following:

mkdir -p assets
wget https://raw.githubusercontent.com/vuer-ai/assets/main/nerf/camera_path.json -O assets/camera_path.json
CONVERSION_INDICES = [0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15]

def colmap2three(mat):
    """Converts a 4x4 colmap matrix to a three.js matrix"""
    return mat[:, CONVERSION_INDICES]
import json
import numpy as np

with open("assets/camera_path.json") as f:
    matrices = np.array([p["camera_to_world"] for p in json.load(f)["camera_path"]])

Extract the points from the camera matrices

points = matrices[:, [3, 7, 11]]
three_matrices = colmap2three(matrices)

Camera path with 360 points

from asyncio import sleep
from vuer import Vuer
from vuer.schemas import DefaultScene, Line, Frustum

app = Vuer()

# use `start=True` to start the app immediately
@app.spawn(start=True)
async def main(session):
    # requires the ambient light in the default Scene for showing the colors
    session.set @ DefaultScene()

    session.add @ Line(
        points=points,
        color="red",
        closed=False,
        lineWidth=4,
        key="camera_path",
    )

    while True:
        for mat in three_matrices:
            session.upsert @ Frustum(
                matrix=mat,
                far=3,
                showFrustum=True,
                showImagePlane=True,
                showFocalPlane=False,
                key="camera",
            )
            await sleep(0.016)