06_depth_texture#

from asyncio import sleep

from vuer import Vuer
from vuer.events import Set, Update
from vuer.schemas import Scene, Box, Sphere, group, SceneBackground

app = Vuer(
    queries=dict(
        reconnect=True,
        grid=False,
        backgroundColor="black",
    ),
    # debug=True,
)


@app.spawn
async def show_heatmap(proxy):
    scene = Scene(
        group(
            Box(
                key="box",
                args=[0.2, 0.2, 0.2],
                position=[0, 0.1, 0],
                rotation=[0, 0, 0],
                materialType="normal",
                outlines=dict(angle=0, thickness=0.005, color="white"),
            ),
            Sphere(
                key="sphere",
                args=[0.1, 200, 200],
                position=[0.2, 0.1, 0],
                rotation=[0, 0, 0],
                materialType="depth",
                outlines=dict(angle=0, thickness=0.001, color="white"),
            ),
            key="group",
        )
    )

    proxy @ Set(scene)

    i = 0
    while True:
        i += 1
        h = 1 - (0.0166 * (i % 120 - 60)) ** 2
        position = [0.2, 0.1 + h / 5, 0]
        # phase = 2 * np.pi * i / 240
        # position = [0.15 + 0.25 * np.sin(phase), 0.1, 0.2 * np.cos(phase)]
        proxy @ Update(
            Sphere(key="sphere", args=[0.1, 20, 20], position=position, rotation=[0, 0, 0], materialType="depth", ),
        )
        await sleep(0.016)


app.run()