ImageBackground¶
The ImageBackground component displays images with depth information for parallax effects.
This is ideal for:
Creating depth-aware backgrounds
Displaying stereo images for VR
Building augmented reality overlays with depth
Visualizing RGB-D camera feeds
Basic Usage¶
This example shows how to use background images + layers to play a 3D movie in the VisionPro and the Quest 3.

The underlying rendering engine supported a layer binary bitmask
for both objects and the camera. Below we set the two image planes,
left and right, to layers=1 and layers=2. Note that these two
masks are associated with left eye’s camera and the right eye’s
camera.
ImagePlane.layer Property
Pay attention to the layer property. You can set it to 3 to have it show up in both eyes! layers=0 is the default, and it appears on all of the cameras.
from asyncio import sleep
from pathlib import Path
import imageio as iio
from tqdm import tqdm
from vuer import Vuer
from vuer.events import ClientEvent
from vuer.schemas import Scene, ImageBackground
assets_folder = Path(__file__).parent / "../../../assets"
mary_file = "movies/mary.webm"
reader_file = assets_folder / mary_file
reader = iio.get_reader(reader_file)
app = Vuer()
# we add the handler here because the spawn(start=True) binding is blocking.
@app.add_handler("CAMERA_MOVE")
async def on_camera(event: ClientEvent, session):
assert event == "CAMERA_MOVE", "the event type should be correct"
print("camera event", event.etype, event.value)
@app.spawn(start=True)
async def show_heatmap(session):
session.set @ Scene()
while True:
for i, frame in tqdm(enumerate(reader), desc="playing video"):
# use the upsert(..., to="bgChildren") syntax, so it is in global frame.
session.upsert(
[
ImageBackground(
# We slice the left side of the stereo video
frame[::, :1024, :],
aspect=1.778,
height=1,
distanceToCamera=1,
layers=1,
# One of ['b64png', 'png', 'b64jpeg', 'jpeg']
format="jpeg",
quality=90,
key="background-left",
interpolate=True,
),
ImageBackground(
# We slice the right side of the stereo video
frame[::, 1024:, :],
aspect=1.778,
height=1,
distanceToCamera=1,
layers=2,
# One of ['b64png', 'png', 'b64jpeg', 'jpeg']
format="jpeg",
quality=90,
key="background-right",
interpolate=True,
),
],
to="bgChildren",
)
# 'jpeg' encoding should give you about 30fps with a 16ms wait in-between.
await sleep(0.016 * 2)
Key Parameters¶
Parameter |
Type |
Default |
Description |
|---|---|---|---|
|
str |
- |
Unique identifier for the background |
|
ndarray |
- |
RGB image array (HxWx3) |
|
ndarray |
- |
Depth image array (HxW) |
|
float |
|
Base distance from camera |
Learn More¶
For detailed examples of using ImageBackground, see:
Depth Image - Depth-aware backgrounds
VR HUD - Stereo image backgrounds