Contents Menu Expand Light mode Dark mode Auto light/dark, in light mode Auto light/dark, in dark mode Skip to content
vuer
Light Logo Dark Logo
vuer v0.1.6
Watch Stars
  • Quick Start
  • Report Issues

📖 Your First 3D Scene (NEW!)

  • Constructing A Scene
  • Materials & Textures
  • Camera Control
  • Lights
  • Render Modes
  • Session API
  • Static Files & Hot Loading
  • Python Client Connection
  • Using Vuer with Claude Code
  • CLI Plugin System

Python API

  • Client (vuer.client)
  • Workspace (vuer.workspace)
  • Components (vuer.schemas)
  • Events (vuer.events)
  • Real-Time Collab (vuer.rtc)

Tutorials

  • Key Vuer Concepts
    • Intro to Async Python
    • Your First `vuer` Scene
    • Simpe Life-Cycle
    • Setting Up SSL Proxy for WebSocket
    • Serving Dynamic Content
  • Virtual Cameras
    • Recording Camera Movements
    • Replaying Camera Movements
    • Collecting Renders from a Virtual Camera
    • Collecting Renders from Multiple Browser Sessions
    • Transforming Points Using Camera Matrix
    • Capturing Height Maps with an Orthographic Camera
  • Physics in Mixed Reality
    • MuJoCo Cassie
    • MoCap Control
    • Hand Control
    • Example Gallery
  • Detecting When Assets Have Been Loaded
  • MuJoCo Interactive Simulator
  • Components
    • Primitives
    • 3D Models
      • TriMesh
      • PointCloud
      • Ply
      • Pcd
      • Obj
      • Glb
      • Urdf
      • Bvh
    • Gaussian Splatting
      • Splat
      • LumaSplats
      • SparkSplats
    • Interaction
      • Movable
      • Gripper
      • Hands
      • MotionControllers
      • KeyboardMonitor
    • Cameras
      • Frustum
      • CameraView
    • Helpers
      • Grid
      • CoordsMarker
      • Arrow
      • Line
      • Bounding Box
    • Text
      • Text
      • Text3D
      • Billboard
    • Background
      • SceneBackground
      • ImageBackground
    • Organization
      • Group
      • Pivot
      • Center
  • Examples
    • Hand Tracking
    • Controller Tracking
    • Body Tracking
    • Meshes
      • Loading 3D Mesh
      • Textured Trimesh
    • Point Clouds
      • Programmatic PointCloud
      • PointCloud Animation
      • PointCloud Animation (Upsert)
      • Depth Point Cloud
    • An Unitree Go1 and 3D Mesh of a Stair Way
    • Moving Camera Along A Camera Trajectory
    • 3DGS from Sora
    • 3D Text & Billboard
    • Depth Texture
    • Background & Environment
      • RGB-D Visualization
      • 360 Image
      • Heads Up Display
    • Interactive Pointer and Marker

Internals

  • Module (vuer)
  • Types (vuer.types)
  • Server Base (vuer.base)
  • Coordinates (vuer.frame)
  • Serialization (vuer.serdes)
Back to top
View this page
Edit this page

Example Gallery¶

Adhesion

Agility Cassie

Balloons

Next
Detecting When Assets Have Been Loaded
Previous
MuJoCo VR Mocap Hand Example
Copyright © 2023, Ge Yang
Made with Sphinx and @pradyunsg's Furo