Text¶

The Text component renders 2D text in 3D space using SDF (Signed Distance Field) rendering. This is ideal for:

  • Creating labels and annotations

  • Building HUD elements

  • Displaying readable text from any distance

  • Adding captions to 3D objects

Basic Usage¶

A minimal example that creates 2D text in 3D space:

import asyncio
from vuer import Vuer
from vuer.schemas import DefaultScene, Text, OrbitControls

app = Vuer()

@app.spawn(start=True)
async def main(session):
    session.set @ DefaultScene(
        Text(
            "Hello World!",
            key="label",
            color="green",
            fontSize=0.15,
            position=[0, 0.5, 0],
        ),
        bgChildren=[
            OrbitControls(key="OrbitControls")
        ],
    )

    while True:
        await asyncio.sleep(1.0)

Key Parameters¶

Basic Parameters¶

Parameter

Type

Default

Description

key

str

-

Unique identifier for the text

children

str

-

The text content to render

color

str

-

Text color (hex or named color)

fontSize

float

-

Font size in world units

position

list

[0,0,0]

Text position in world coordinates

rotation

list

[0,0,0]

Text rotation (Euler angles)

scale

float

1

Text scale multiplier

Typography Parameters¶

Parameter

Type

Default

Description

font

str

-

Font URL or name

fontWeight

int/str

-

Font weight (number or ‘bold’, ‘normal’, etc.)

fontStyle

str

-

Font style: ‘italic’ or ‘normal’

characters

str

-

Restrict character set for glyph generation

Layout Parameters¶

Parameter

Type

Default

Description

maxWidth

float

-

Maximum width before text wrapping

lineHeight

float

-

Line height as a multiple of fontSize

letterSpacing

float

-

Additional spacing between letters

textAlign

str

-

Text alignment: ‘left’, ‘right’, ‘center’, ‘justify’

anchorX

float/str

-

Horizontal anchor: number or ‘left’, ‘center’, ‘right’

anchorY

float/str

-

Vertical anchor: ‘top’, ‘top-baseline’, ‘middle’, ‘bottom-baseline’, ‘bottom’

direction

str

-

Text direction: ‘auto’, ‘ltr’, or ‘rtl’

overflowWrap

str

-

Wrapping behavior: ‘normal’ or ‘break-word’

whiteSpace

str

-

White space handling: ‘normal’, ‘overflowWrap’, ‘nowrap’

Styling Parameters¶

Parameter

Type

Default

Description

fillOpacity

float

-

Fill opacity (0-1)

clipRect

list

-

Clipping rectangle [minX, minY, maxX, maxY]

depthOffset

float

-

Z-offset to avoid z-fighting

Outline Parameters¶

Parameter

Type

Default

Description

outlineWidth

float/str

-

Outline width (number or string like ‘2px’)

outlineOffsetX

float/str

-

Outline X offset

outlineOffsetY

float/str

-

Outline Y offset

outlineBlur

float/str

-

Outline blur radius

outlineColor

str

-

Outline color

outlineOpacity

float

-

Outline opacity (0-1)

Stroke Parameters¶

Parameter

Type

Default

Description

strokeWidth

float/str

-

Stroke width (number or string)

strokeColor

str

-

Stroke color

strokeOpacity

float

-

Stroke opacity (0-1)

Advanced Parameters¶

Parameter

Type

Default

Description

sdfGlyphSize

int

-

SDF glyph size for rendering quality

debugSDF

bool

-

Show SDF debug overlay

glyphGeometryDetail

int

-

Level of detail for glyph geometry

Learn More¶

For detailed examples of using Text, see: